[Engine.PlayerInput] MoveForwardSpeed=100 MoveStrafeSpeed=100 LookRightScale=300 LookUpScale=-250 MouseSensitivity=60.0 DoubleClickTime=0.250000 bEnableMouseSmoothing=true Bindings=(Name="Fire",Command="Button bFire | StartFire | OnRelease StopFire") Bindings=(Name="AltFire",Command="StartAltFire | OnRelease StopAltFire") Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") Bindings=(Name="Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100") Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100") Bindings=(Name="Look",Command="Button bLook") Bindings=(Name="Pause",Command="Pause") Bindings=(Name="LookToggle",Command="Toggle bLook") Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100") Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100") Bindings=(Name="CenterView",Command="Button bSnapLevel") Bindings=(Name="Walking",Command="Button bRun") Bindings=(Name="Strafe",Command="Button bStrafe") Bindings=(Name="NextWeapon",Command="NextWeapon") Bindings=(Name="ViewTeam",Command="ViewClass Pawn") Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest") Bindings=(Name="Turn180",Command="Button bTurn180") Bindings=(Name="W",Command="MoveForward") Bindings=(Name="S",Command="MoveBackward") Bindings=(Name="A",Command="StrafeLeft") Bindings=(Name="D",Command="StrafeRight") Bindings=(Name="F",Command="FreezeRendering") Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") Bindings=(Name="LeftMouseButton",Command="Fire") Bindings=(Name="RightMouseButton",Command="AltFire") Bindings=(Name="LeftControl",Command="Jump") Bindings=(Name="SpaceBar",Command="Jump") Bindings=(Name="BackSpace",Command="Jump") Bindings=(Name="Escape",Command="CloseEditorViewport | onrelease ShowMenu") Bindings=(Name="E",Command="Use") Bindings=(Name="MouseScrollUp",Command="PrevWeapon") Bindings=(Name="MouseScrollDown",Command="NextWeapon") Bindings=(Name="C",Command="DoDuck") Bindings=(Name="P",Command="TogglePhysicsMode") Bindings=(Name="Up",Command="MoveForward") Bindings=(Name="Down",Command="MoveBackward") Bindings=(Name="Left",Command="TurnLeft") Bindings=(Name="Right",Command="TurnRight") Bindings=(Name="LeftShift",Command="Walking") Bindings=(Name="F1",Command="viewmode wireframe") Bindings=(Name="F2",Command="viewmode unlit") Bindings=(Name="F3",Command="viewmode lit") Bindings=(Name="F5",Command="quicksave") Bindings=(Name="F6",Command="quickload") Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False) Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False) Bindings=(Name="F9",Command="shot") Bindings=(Name="F10",Command="dumpdynamicshadowstats") Bindings=(Name="Delete",Command="Camera Default") Bindings=(Name="End",Command="Camera FirstPerson") Bindings=(Name="PageDown",Command="Camera ThirdPerson") Bindings=(Name="PageUp",Command="Camera Fixed") Bindings=(Name="Home",Command="Camera FixedTracking") Bindings=(Name="Insert",Command="Camera FreeCam") Bindings=(Name="XboxTypeS_A",Command="Use") Bindings=(Name="XboxTypeS_B",Command="Jump") Bindings=(Name="XboxTypeS_X",Command="ChangePosture") Bindings=(Name="XboxTypeS_Y",Command="NextWeapon") Bindings=(Name="XboxTypeS_Back",Command="") Bindings=(Name="XboxTypeS_Start",Command="|onrelease showmenu") Bindings=(Name="XboxTypeS_LeftShoulder",Command="obj list") Bindings=(Name="XboxTypeS_RightShoulder",Command="mem") Bindings=(Name="XboxTypeS_DPad_Up",Command="MoveForward") Bindings=(Name="XboxTypeS_DPad_Down",Command="MoveBackward") Bindings=(Name="XboxTypeS_DPad_Left",Command="TurnLeft") Bindings=(Name="XboxTypeS_DPad_Right",Command="TurnRight") Bindings=(Name="XboxTypeS_RightTrigger",Command="Fire") Bindings=(Name="XboxTypeS_LeftTrigger",Command="ToggleTargetingMode") Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2") Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2") Bindings=(Name="XboxTypeS_A",Command="XBox_Pressed_A | FE_XBox_Pressed_A | onrelease XBox_Released_A | onrelease FE_XBox_Released_A" ) Bindings=(Name="XboxTypeS_B",Command="XBox_Pressed_B | FE_XBox_Pressed_B | onrelease XBox_Released_B | onrelease FE_XBox_Released_A" ) Bindings=(Name="XboxTypeS_X",Command="XBox_Pressed_X | FE_XBox_Pressed_X | onrelease XBox_Released_X | onrelease FE_XBox_Released_A" ) Bindings=(Name="XboxTypeS_Y",Command="XBox_Pressed_Y | FE_XBox_Pressed_Y | onrelease XBox_Released_Y | onrelease FE_XBox_Released_A" ) Bindings=(Name="XboxTypeS_RightShoulder",Command="XBox_Pressed_RB | FE_XBox_Pressed_RB | onrelease XBox_Released_RB | onrelease FE_XBox_Released_RB" ) Bindings=(Name="XboxTypeS_RightTrigger",Command="XBox_Pressed_RT | FE_XBox_Pressed_RT | onrelease XBox_Released_RT | onrelease FE_XBox_Released_RT" ) Bindings=(Name="XboxTypeS_LeftShoulder",Command="XBox_Pressed_LB | FE_XBox_Pressed_LB | onrelease XBox_Released_LB | onrelease FE_XBox_Released_LB" ) Bindings=(Name="XboxTypeS_LeftTrigger",Command="XBox_Pressed_LT | FE_XBox_Pressed_LT | onrelease XBox_Released_LT | onrelease FE_XBox_Released_LB" ) Bindings=(Name="XboxTypeS_LeftThumbstick",Command="XBox_Pressed_LJB | FE_XBox_Pressed_LJB | onrelease XBox_Released_LJB | onrelease FE_XBox_Released_LJB") Bindings=(Name="XboxTypeS_RightThumbstick",Command="XBox_Pressed_RJB | FE_XBox_Pressed_RJB | onrelease XBox_Released_RJB | onrelease FE_XBox_Released_RJB") Bindings=(Name="XboxTypeS_Back",Command="XBox_Pressed_Back | FE_XBox_Pressed_Back | onrelease XBox_Released_Back | onrelease FE_XBox_Released_Back") Bindings=(Name="XboxTypeS_Start",Command="XBox_Pressed_Start | FE_XBox_Pressed_Start | onrelease XBox_Released_Start | onrelease FE_XBox_Released_Start") Bindings=(Name="XboxTypeS_DPad_Left",Command="XBox_Pressed_DL | FE_XBox_Pressed_DL | onrelease XBox_Released_DL | onrelease FE_XBox_Released_DL") Bindings=(Name="XboxTypeS_DPad_Right",Command="XBox_Pressed_DR | FE_XBox_Pressed_DR | onrelease XBox_Released_DR | onrelease FE_XBox_Released_DR") Bindings=(Name="XboxTypeS_DPad_Up",Command="XBox_Pressed_DU | FE_XBox_Pressed_DU | onrelease XBox_Released_DU | onrelease FE_XBox_Released_DU") Bindings=(Name="XboxTypeS_DPad_Down",Command="XBox_Pressed_DD | FE_XBox_Pressed_DD | onrelease XBox_Released_DD | onrelease FE_XBox_Released_DD") Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") Bindings=(Name="MouseScrollUp",Command="PC_Pressed_MouseScrollUp | FE_PC_Pressed_MouseScrollUp" ) Bindings=(Name="MouseScrollDown",Command="PC_Pressed_MouseScrollDown | FE_PC_Pressed_MouseScrollDown" ) Bindings=(Name="LeftMouseButton",Command="PC_Pressed_LeftMouseButton | FE_PC_Pressed_LeftMouseButton | onrelease PC_Released_LeftMouseButton | onrelease FE_PC_Released_LeftMouseButton" ) Bindings=(Name="RightMouseButton",Command="PC_Pressed_RightMouseButton | FE_PC_Pressed_RightMouseButton | onrelease PC_Released_RightMouseButton | onrelease FE_PC_Released_RightMouseButton" ) Bindings=(Name="MiddleMouseButton",Command="PC_Pressed_MiddleMouseButton | FE_PC_Pressed_MiddleMouseButton | onrelease PC_Released_MiddleMouseButton | onrelease FE_PC_Released_MiddleMouseButton" ) Bindings=(Name="ThumbMouseButton",Command="PC_Pressed_ThumbMouseButton | FE_PC_Pressed_ThumbMouseButton | onrelease PC_Released_ThumbMouseButton | onrelease FE_PC_Released_ThumbMouseButton" ) Bindings=(Name="A",Command="PC_Pressed_A | FE_PC_Pressed_A | onrelease PC_Released_A | onrelease FE_PC_Released_A" ) Bindings=(Name="B",Command="PC_Pressed_B | FE_PC_Pressed_B | onrelease PC_Released_B | onrelease FE_PC_Released_B" ) Bindings=(Name="C",Command="PC_Pressed_C | FE_PC_Pressed_C | onrelease PC_Released_C | onrelease FE_PC_Released_C" ) Bindings=(Name="D",Command="PC_Pressed_D | FE_PC_Pressed_D | onrelease PC_Released_D | onrelease FE_PC_Released_D" ) Bindings=(Name="E",Command="PC_Pressed_E | FE_PC_Pressed_E | onrelease PC_Released_E | onrelease FE_PC_Released_E" ) Bindings=(Name="F",Command="PC_Pressed_F | FE_PC_Pressed_F | onrelease PC_Released_F | onrelease FE_PC_Released_F" ) Bindings=(Name="G",Command="PC_Pressed_G | FE_PC_Pressed_G | onrelease PC_Released_G | onrelease FE_PC_Released_G" ) Bindings=(Name="H",Command="PC_Pressed_H | FE_PC_Pressed_H | onrelease PC_Released_H | onrelease FE_PC_Released_H" ) Bindings=(Name="I",Command="PC_Pressed_I | FE_PC_Pressed_I | onrelease PC_Released_I | onrelease FE_PC_Released_I" ) Bindings=(Name="J",Command="PC_Pressed_J | FE_PC_Pressed_J | onrelease PC_Released_J | onrelease FE_PC_Released_J" ) Bindings=(Name="K",Command="PC_Pressed_K | FE_PC_Pressed_K | onrelease PC_Released_K | onrelease FE_PC_Released_K" ) Bindings=(Name="L",Command="PC_Pressed_L | FE_PC_Pressed_L | onrelease PC_Released_L | onrelease FE_PC_Released_L" ) Bindings=(Name="M",Command="PC_Pressed_M | FE_PC_Pressed_M | onrelease PC_Released_M | onrelease FE_PC_Released_M" ) Bindings=(Name="N",Command="PC_Pressed_N | FE_PC_Pressed_N | onrelease PC_Released_N | onrelease FE_PC_Released_N" ) Bindings=(Name="O",Command="PC_Pressed_O | FE_PC_Pressed_O | onrelease PC_Released_O | onrelease FE_PC_Released_O" ) Bindings=(Name="P",Command="PC_Pressed_P | FE_PC_Pressed_P | onrelease PC_Released_P | onrelease FE_PC_Released_P" ) Bindings=(Name="Q",Command="PC_Pressed_Q | FE_PC_Pressed_Q | onrelease PC_Released_Q | onrelease FE_PC_Released_Q" ) Bindings=(Name="R",Command="PC_Pressed_R | FE_PC_Pressed_R | onrelease PC_Released_R | onrelease FE_PC_Released_R" ) Bindings=(Name="S",Command="PC_Pressed_S | FE_PC_Pressed_S | onrelease PC_Released_S | onrelease FE_PC_Released_S" ) Bindings=(Name="T",Command="PC_Pressed_T | FE_PC_Pressed_T | onrelease PC_Released_T | onrelease FE_PC_Released_T" ) Bindings=(Name="U",Command="PC_Pressed_U | FE_PC_Pressed_U | onrelease PC_Released_U | onrelease FE_PC_Released_U" ) Bindings=(Name="V",Command="PC_Pressed_V | FE_PC_Pressed_V | onrelease PC_Released_V | onrelease FE_PC_Released_V" ) Bindings=(Name="W",Command="PC_Pressed_W | FE_PC_Pressed_W | onrelease PC_Released_W | onrelease FE_PC_Released_W" ) Bindings=(Name="X",Command="PC_Pressed_X | FE_PC_Pressed_X | onrelease PC_Released_X | onrelease FE_PC_Released_X" ) Bindings=(Name="Y",Command="PC_Pressed_Y | FE_PC_Pressed_Y | onrelease PC_Released_Y | onrelease FE_PC_Released_Y" ) Bindings=(Name="Z",Command="PC_Pressed_Z | FE_PC_Pressed_Z | onrelease PC_Released_Z | onrelease FE_PC_Released_Z" ) Bindings=(Name="Up",Command="PC_Pressed_Up | FE_PC_Pressed_Up | onrelease PC_Released_Up | onrelease FE_PC_Released_Up") Bindings=(Name="Down",Command="PC_Pressed_Down | FE_PC_Pressed_Down | onrelease PC_Released_Down | onrelease FE_PC_Released_Down") Bindings=(Name="Left",Command="PC_Pressed_Left | FE_PC_Pressed_Left | onrelease PC_Released_Left | onrelease FE_PC_Released_Down") Bindings=(Name="Right",Command="PC_Pressed_Right | FE_PC_Pressed_Right | onrelease PC_Released_Right | onrelease FE_PC_Released_Down") Bindings=(Name="Zero",Command="PC_Pressed_Zero | FE_PC_Pressed_Zero | onrelease PC_Released_Zero | onrelease FE_PC_Released_Zero" ) Bindings=(Name="One",Command="PC_Pressed_One | FE_PC_Pressed_One | onrelease PC_Released_One | onrelease FE_PC_Released_One" ) Bindings=(Name="Two",Command="PC_Pressed_Two | FE_PC_Pressed_Two | onrelease PC_Released_Two | onrelease FE_PC_Released_Two" ) Bindings=(Name="Three",Command="PC_Pressed_Three | FE_PC_Pressed_Three | onrelease PC_Released_Three | onrelease FE_PC_Released_Three" ) Bindings=(Name="Four",Command="PC_Pressed_Four | FE_PC_Pressed_Four | onrelease PC_Released_Four | onrelease FE_PC_Released_Four" ) Bindings=(Name="Five",Command="PC_Pressed_Five | FE_PC_Pressed_Five | onrelease PC_Released_Five | onrelease FE_PC_Released_Five" ) Bindings=(Name="Six",Command="PC_Pressed_Six | FE_PC_Pressed_Six | onrelease PC_Released_Six | onrelease FE_PC_Released_Six" ) Bindings=(Name="Seven",Command="PC_Pressed_Seven | FE_PC_Pressed_Seven | onrelease PC_Released_Seven | onrelease FE_PC_Released_Seven" ) Bindings=(Name="Eight",Command="PC_Pressed_Eight | FE_PC_Pressed_Eight | onrelease PC_Released_Eight | onrelease FE_PC_Released_Eight" ) Bindings=(Name="Nine",Command="PC_Pressed_Nine | FE_PC_Pressed_Nine | onrelease PC_Released_Nine | onrelease FE_PC_Released_Nine" ) Bindings=(Name="BackSpace",Command="PC_Pressed_BackSpace | FE_PC_Pressed_BackSpace | onrelease PC_Released_BackSpace | onrelease FE_PC_Released_Backspace" ) Bindings=(Name="Tab",Command="PC_Pressed_Tab | FE_PC_Pressed_Tab | onrelease PC_Released_Tab | onrelease FE_PC_Released_Tab" ) Bindings=(Name="Enter",Command="PC_Pressed_Enter | FE_PC_Pressed_Enter | onrelease PC_Released_Enter | onrelease FE_PC_Released_Enter" ) Bindings=(Name="Pause",Command="PC_Pressed_Pause | FE_PC_Pressed_Pause | onrelease PC_Released_Pause | onrelease FE_PC_Released_Pause" ) Bindings=(Name="Escape",Command="PC_Pressed_Escape | FE_PC_Pressed_Escape | onrelease PC_Released_Escape | onrelease FE_PC_Released_Escape" ) Bindings=(Name="SpaceBar",Command="PC_Pressed_SpaceBar | FE_PC_Pressed_Spacebar | onrelease PC_Released_SpaceBar | onrelease FE_PC_Released_Spacebar" ) Bindings=(Name="PageUp",Command="PC_Pressed_PageUp | FE_PC_Pressed_PageUp | onrelease PC_Released_PageUp | onrelease FE_PC_Released_PageUp" ) Bindings=(Name="PageDown",Command="PC_Pressed_PageDown | FE_PC_Pressed_PageDown | onrelease PC_Released_PageDown | onrelease FE_PC_Released_PageDown" ) Bindings=(Name="End",Command="PC_Pressed_End | FE_PC_Pressed_End | onrelease PC_Released_End | onrelease FE_PC_Released_End" ) Bindings=(Name="Home",Command="PC_Pressed_Home | FE_PC_Pressed_Home | onrelease PC_Released_Home | onrelease FE_PC_Released_Home" ) Bindings=(Name="Insert",Command="PC_Pressed_Insert | FE_PC_Pressed_Insert | onrelease PC_Released_Insert | onrelease FE_PC_Released_Insert" ) Bindings=(Name="Delete",Command="PC_Pressed_Delete | FE_PC_Pressed_Delete | onrelease PC_Released_Delete | onrelease FE_PC_Released_Delete" ) Bindings=(Name="NumPadZero",Command="PC_Pressed_NumPadZero | FE_PC_Pressed_NumPadZero | onrelease PC_Released_NumPadZero | onrelease FE_PC_Released_NumPadZero" ) Bindings=(Name="NumPadOne",Command="PC_Pressed_NumPadOne | FE_PC_Pressed_NumPadOne | onrelease PC_Released_NumPadOne | onrelease FE_PC_Released_NumPadOne" ) Bindings=(Name="NumPadTwo",Command="PC_Pressed_NumPadTwo | FE_PC_Pressed_NumPadTwo | onrelease PC_Released_NumPadTwo | onrelease FE_PC_Released_NumPadTwo" ) Bindings=(Name="NumPadThree",Command="PC_Pressed_NumPadThree | FE_PC_Pressed_NumPadThree | onrelease PC_Released_NumPadThree | onrelease FE_PC_Released_NumPadThree" ) Bindings=(Name="NumPadFour",Command="PC_Pressed_NumPadFour | FE_PC_Pressed_NumPadFour | onrelease PC_Released_NumPadFour | onrelease FE_PC_Released_NumPadFour" ) Bindings=(Name="NumPadFive",Command="PC_Pressed_NumPadFive | FE_PC_Pressed_NumPadFive | onrelease PC_Released_NumPadFive | onrelease FE_PC_Released_NumPadFive" ) Bindings=(Name="NumPadSix",Command="PC_Pressed_NumPadSix | FE_PC_Pressed_NumPadSix | onrelease PC_Released_NumPadSix | onrelease FE_PC_Released_NumPadZeroSix" ) Bindings=(Name="NumPadSeven",Command="PC_Pressed_NumPadSeven | FE_PC_Pressed_NumPadSeven | onrelease PC_Released_NumPadSeven | onrelease FE_PC_Released_NumPadSeven" ) Bindings=(Name="NumPadEight",Command="PC_Pressed_NumPadEight | FE_PC_Pressed_NumPadEight | onrelease PC_Released_NumPadEight | onrelease FE_PC_Released_NumPadEight" ) Bindings=(Name="NumPadNine",Command="PC_Pressed_NumPadNine | FE_PC_Pressed_NumPadNine | onrelease PC_Released_NumPadNine | onrelease FE_PC_Released_NumPadNine" ) Bindings=(Name="Multiply",Command="PC_Pressed_Multiply | FE_PC_Pressed_Multiply | onrelease PC_Released_Multiply | onrelease FE_PC_Released_Multiply" ) Bindings=(Name="Add",Command="PC_Pressed_Add | FE_PC_Pressed_Add | onrelease PC_Released_Add | onrelease FE_PC_Released_Add" ) Bindings=(Name="Subtract",Command="PC_Pressed_Subtract | FE_PC_Pressed_Subtract | onrelease PC_Released_Subtract | onrelease FE_PC_Released_Subtract" ) Bindings=(Name="Decimal",Command="PC_Pressed_Decimal | FE_PC_Pressed_Decimal | onrelease PC_Released_Decimal | onrelease FE_PC_Released_Decimal" ) Bindings=(Name="Divide",Command="PC_Pressed_Divide | FE_PC_Pressed_Divide | onrelease PC_Released_Divide | onrelease FE_PC_Released_Divide" ) Bindings=(Name="F1",Command="PC_Pressed_F1 | FE_PC_Pressed_F1 | onrelease PC_Released_F1 | onrelease FE_PC_Released_F1" ) Bindings=(Name="F2",Command="PC_Pressed_F2 | FE_PC_Pressed_F2 | onrelease PC_Released_F2 | onrelease FE_PC_Released_F2" ) Bindings=(Name="F3",Command="PC_Pressed_F3 | FE_PC_Pressed_F3 | onrelease PC_Released_F3 | onrelease FE_PC_Released_F3" ) Bindings=(Name="F4",Command="PC_Pressed_F4 | FE_PC_Pressed_F4 | onrelease PC_Released_F4 | onrelease FE_PC_Released_F4" ) Bindings=(Name="F5",Command="PC_Pressed_F5 | FE_PC_Pressed_F5 | onrelease PC_Released_F5 | onrelease FE_PC_Released_F5" ) Bindings=(Name="F6",Command="PC_Pressed_F6 | FE_PC_Pressed_F6 | onrelease PC_Released_F6 | onrelease FE_PC_Released_F6" ) Bindings=(Name="F7",Command="PC_Pressed_F7 | FE_PC_Pressed_F7 | onrelease PC_Released_F7 | onrelease FE_PC_Released_F7" ) Bindings=(Name="F8",Command="PC_Pressed_F8 | FE_PC_Pressed_F8 | onrelease PC_Released_F8 | onrelease FE_PC_Released_F8" ) Bindings=(Name="F9",Command="PC_Pressed_F9 | FE_PC_Pressed_F9 | onrelease PC_Released_F9 | onrelease FE_PC_Released_F9" ) Bindings=(Name="F10",Command="PC_Pressed_F10 | FE_PC_Pressed_F10 | onrelease PC_Released_F10 | onrelease FE_PC_Released_F10" ) Bindings=(Name="F11",Command="PC_Pressed_F11 | FE_PC_Pressed_F11 | onrelease PC_Released_F11 | onrelease FE_PC_Released_F11" ) Bindings=(Name="F12",Command="PC_Pressed_F12 | FE_PC_Pressed_F12 | onrelease PC_Released_F12 | onrelease FE_PC_Released_F12" ) Bindings=(Name="LeftShift",Command="PC_Pressed_LeftShift | FE_PC_Pressed_LeftShift | onrelease PC_Released_LeftShift | onrelease FE_PC_Released_LeftShift" ) Bindings=(Name="RightShift",Command="PC_Pressed_RightShift | FE_PC_Pressed_RightShift | onrelease PC_Released_RightShift | onrelease FE_PC_Released_RightShift" ) Bindings=(Name="LeftControl",Command="PC_Pressed_LeftControl | FE_PC_Pressed_LeftControl | onrelease PC_Released_LeftControl | onrelease FE_PC_Released_LeftControl" ) Bindings=(Name="RightControl",Command="PC_Pressed_RightControl | FE_PC_Pressed_RightControl | onrelease PC_Released_RightControl | onrelease FE_PC_Released_RightControl" ) Bindings=(Name="LeftAlt",Command="PC_Pressed_LeftAlt | FE_PC_Pressed_LeftAlt | onrelease PC_Released_LeftAlt | onrelease FE_PC_Released_LeftAlt" ) Bindings=(Name="RightAlt",Command="PC_Pressed_RightAlt | FE_PC_Pressed_RightAlt | onrelease PC_Released_RightAlt | onrelease FE_PC_Released_RightAlt" ) Bindings=(Name="Semicolon",Command="PC_Pressed_Semicolon | FE_PC_Pressed_Semicolon | onrelease PC_Released_Semicolon | onrelease FE_PC_Released_Semicolon" ) Bindings=(Name="Equals",Command="PC_Pressed_Equals | FE_PC_Pressed_Equals | onrelease PC_Released_Equals | onrelease FE_PC_Released_Equals" ) Bindings=(Name="Comma",Command="PC_Pressed_Comma | FE_PC_Pressed_Comma | onrelease PC_Released_Comma | onrelease FE_PC_Released_Comma" ) Bindings=(Name="Underscore",Command="PC_Pressed_Underscore | FE_PC_Pressed_underscore | onrelease PC_Released_Underscore | onrelease FE_PC_Released_Underscore" ) Bindings=(Name="Period",Command="PC_Pressed_Period | FE_PC_Pressed_Period | onrelease PC_Released_Period | onrelease FE_PC_Released_Period" ) Bindings=(Name="Slash",Command="PC_Pressed_Slash | FE_PC_Pressed_Slash | onrelease PC_Released_Slash | onrelease FE_PC_Released_Slash" ) Bindings=(Name="Tilde",Command="PC_Pressed_Tilde | FE_PC_Pressed_Tilde | onrelease PC_Released_Tilde | onrelease FE_PC_Released_Tilde" ) Bindings=(Name="LeftBracket",Command="PC_Pressed_LeftBracket | FE_PC_Pressed_LeftBracket | onrelease PC_Released_LeftBracket | onrelease FE_PC_Released_LeftBracket" ) Bindings=(Name="Backslash",Command="PC_Pressed_Backslash | FE_PC_Pressed_Backslash | onrelease PC_Released_Backslash | onrelease FE_PC_Released_Backslash" ) Bindings=(Name="RightBracket",Command="PC_Pressed_RightBracket | FE_PC_Pressed_RightBracket | onrelease PC_Released_RightBracket | onrelease FE_PC_Released_RightBracket" ) Bindings=(Name="Quote",Command="PC_Pressed_Quote | FE_PC_Pressed_Quote | onrelease PC_Released_Quote | onrelease FE_PC_Released_Quote" ) Bindings=(Name="Gamepad_LeftStick_Up",Command="Axis aBaseY Speed=1.0") Bindings=(Name="Gamepad_LeftStick_Down",Command="Axis aBaseY Speed=-1.0") Bindings=(Name="Gamepad_LeftStick_Left",Command="Axis aStrafe Speed=-1.0") Bindings=(Name="Gamepad_LeftStick_Right",Command="Axis aStrafe Speed=1.0") Bindings=(Name="Gamepad_RightStick_Up",Command="Axis aLookup Speed=1.0") Bindings=(Name="Gamepad_RightStick_Down",Command="Axis aLookup Speed=-1.0") Bindings=(Name="Gamepad_RightStick_Left",Command="Axis aTurn Speed=-1.0") Bindings=(Name="Gamepad_RightStick_Right",Command="Axis aTurn Speed=1.0") ;.Bindings=(Name="NumPadTwo",Command="DecreaseGameSpeed") Bindings=(Name="I",Command="ToggleInvulnerability") Bindings=(Name="J",Command="ToggleAllAIDisabled") Bindings=(Name="F12",Command="shot") Bindings=(Name="F5", Command="CheatF5Key") Bindings=(Name="F6", Command="CheatF6Key") Bindings=(Name="F7", Command="CheatF7Key") Bindings=(Name="F8", Command="CheatF8Key") Bindings=(Name="F9", Command="CheatF9Key") Bindings=(Name="Jump",Command="Axis aUp Speed=+1.0 AbsoluteAxis=100") Bindings=(Name="Duck",Command="Axis aUp Speed=-1.0 AbsoluteAxis=100") [Engine.DebugCameraInput] Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0") Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0") Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") Bindings=(Name="Q",Command="MoveDown") Bindings=(Name="E",Command="MoveUp") Bindings=(Name="W",Command="MoveForward") Bindings=(Name="S",Command="MoveBackward") Bindings=(Name="A",Command="StrafeLeft") Bindings=(Name="D",Command="StrafeRight") Bindings=(Name="F",Command="FreezeRendering") Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") Bindings=(Name="Left",Command="TurnLeft") Bindings=(Name="Right",Command="TurnRight") Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True) Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera") Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2") Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2") Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown") Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp") Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering") Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed") [Editor.EditorViewportInput] Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar) Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde) Bindings=(Command="DELETE",Name=Delete) Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4) Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True) Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5) Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6) Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True) Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True) Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True) Bindings=(Command="DUPLICATE",Name=D,Shift=True) Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True) Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True) Bindings=(Command="EDCALLBACK FITTEXTURETOSURFACE",Name=F,Control=True,Shift=True) Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True) Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True) Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True) Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True) Bindings=(Command="ACTOR LEVELCURRENT",Name=M) Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True) Bindings=(Command="SELECT NONE",Name=N,Shift=True) Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True) Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True) Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True) Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True) Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True) Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True) Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True) Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True) Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True) Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True) Bindings=(Command="EDIT COPY",Name=C,Control=True) Bindings=(Command="EDIT PASTE",Name=V,Control=True) Bindings=(Command="DUPLICATE",Name=W,Control=True) Bindings=(Command="EDIT CUT",Name=X,Control=True) Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) Bindings=(Command="BRUSH ADD",Name=A,Control=True) Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True) Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True) Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True) Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True) Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End) Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True) Bindings=(Command="CAMERA ALIGN",Name=Home) Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True) Bindings=(Command="MAP BRUSH GET",Name=P,Control=True) Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True) Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True) Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True) Bindings=(Command="ACTOR DESELECT",Name=Escape) Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True) Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True) [UnrealEd.ObjectEditorViewportInput] Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True) Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) [Engine.Console] ConsoleKey=Tilde TypeKey=Tab MaxScrollbackSize=1024 HistoryBot=-1 [Engine.UIInputConfiguration] AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False) AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up) WidgetInputAliases=(WidgetClassName="Engine.UIScreenObject",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="PrevControl",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28))))))) WidgetInputAliases=(WidgetClassName="Engine.ConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIObject",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="ShowContextMenu",LinkedInputKeys=((InputKeyName="RightMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UILabelButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UICheckbox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="MouseScrollUp"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="SelectFirstElement",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectLastElement",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"),(InputKeyName="XboxTypeS_LeftShoulder"),(InputKeyName="MouseScrollUp",ModifierKeyFlags=42))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="PageDown"),(InputKeyName="XboxTypeS_RightShoulder"),(InputKeyName="MouseScrollDown",ModifierKeyFlags=42))),(InputAliasName="SelectAllItems",LinkedInputKeys=((InputKeyName="A",ModifierKeyFlags=42))),(InputAliasName="SubmitListSelection",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=24))),(InputAliasName="ResizeColumn",LinkedInputKeys=((InputKeyName="MouseX",ModifierKeyFlags=0),(InputKeyName="MouseY",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UIContextMenu",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="HideContextMenu",LinkedInputKeys=((InputKeyName="Escape"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left",ModifierKeyFlags=0))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End",ModifierKeyFlags=0))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="Zero"),(InputKeyName="One"),(InputKeyName="Two"),(InputKeyName="Three"),(InputKeyName="Four"),(InputKeyName="Five"),(InputKeyName="Six"),(InputKeyName="Seven"),(InputKeyName="Eight"),(InputKeyName="Nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadFour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadSix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Add"),(InputKeyName="Subtract"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="MouseSelect",LinkedInputKeys=((InputKeyName="MouseX",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UINumericEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="Zero"),(InputKeyName="One"),(InputKeyName="Two"),(InputKeyName="Three"),(InputKeyName="Four"),(InputKeyName="Five"),(InputKeyName="Six"),(InputKeyName="Seven"),(InputKeyName="Eight"),(InputKeyName="Nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadFour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadSix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))),(InputAliasName="IncrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Add"))),(InputAliasName="DecrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Subtract"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIOptionListBase",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="Enter",ModifierKeyFlags=0))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UIPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScene",WidgetStates=((StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0),(InputKeyName="RightMouseButton",ModifierKeyFlags=0),(InputKeyName="MiddleMouseButton",ModifierKeyFlags=0))))),(StateClassName="Engine.UIState_Disabled",StateInputAliases=((InputAliasName="CloseScene",LinkedInputKeys=((InputKeyName="XboxTypeS_B"),(InputKeyName="Escape"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollbar",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarButton",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarMarkerButton",WidgetStates=((StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollFrame",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="ScrollUp",LinkedInputKeys=((InputKeyName="MouseScrollUp"),(InputKeyName="Up"))),(InputAliasName="ScrollDown",LinkedInputKeys=((InputKeyName="MouseScrollDown"),(InputKeyName="Down"))),(InputAliasName="ScrollTop",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="ScrollBottom",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"),(InputKeyName="MouseScrollUp",ModifierKeyFlags=42))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="MouseScrollDown",ModifierKeyFlags=42),(InputKeyName="PageDown"))))))) WidgetInputAliases=(WidgetClassName="Engine.UISlider",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="DecrementSliderValue",LinkedInputKeys=((InputKeyName="Subtract"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="IncrementSliderValue",LinkedInputKeys=((InputKeyName="Add"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_RightThumbstick"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="DragSlider"))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) WidgetInputAliases=(WidgetClassName="Engine.UITabButton",WidgetStates=((StateClassName="Engine.UIState_TargetedTab",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter",ModifierKeyFlags=0),(InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_Start",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_A",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UITabControl",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=42))),(InputAliasName="PreviousPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=14))))))) WidgetInputAliases=(WidgetClassName="Engine.UIToggleButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.ScriptConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))))))) [Engine.UIDataStore_InputAlias] InputAliases=(AliasName="Term_Controller",PlatformInputKeys[0]=(ButtonFontMarkupString="GAMEPAD"),PlatformInputKeys[1]=(ButtonFontMarkupString="GAMEPAD_360"),PlatformInputKeys[2]=(ButtonFontMarkupString="GAMEPAD_PS3")) InputAliases=(AliasName="Term_GamerCard",PlatformInputKeys[0]=(ButtonFontMarkupString="X BUTTON")) InputAliases=(AliasName="CycleLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_LeftShoulder"),ButtonFontMarkupString="LEFT SHOULDER")) InputAliases=(AliasName="CycleRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="XboxTypeS_RightShoulder"),ButtonFontMarkupString="RIGHT SHOULDER")) InputAliases=(AliasName="AnyKey",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="*"),ButtonFontMarkupString="ANY KEY")) InputAliases=(AliasName="Accept",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Enter"),ButtonFontMarkupString="ACCEPT")) InputAliases=(AliasName="Cancel",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Escape"),ButtonFontMarkupString="CANCEL")) InputAliases=(AliasName="Conditional1",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_X"),ButtonFontMarkupString="X BUTTON")) InputAliases=(AliasName="Conditional2",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Y"),ButtonFontMarkupString="Y BUTTON")) InputAliases=(AliasName="Start",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Start"),ButtonFontMarkupString="START")) InputAliases=(AliasName="Back",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_Back"),ButtonFontMarkupString="BACK")) InputAliases=(AliasName="ShiftUp",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Subtract"),ButtonFontMarkupString="SUBTRACT")) InputAliases=(AliasName="ShiftDown",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="Add"),ButtonFontMarkupString="ADD")) InputAliases=(AliasName="ShiftUpPage",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="PageUp"),ButtonFontMarkupString="PAGEUP")) InputAliases=(AliasName="ShiftDownPage",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="PageDown"),ButtonFontMarkupString="PAGEDOWN")) ;InputAliases=(AliasName="ShiftBoth",PlatformInputKeys[1]=(InputKeyData=(InputKeyName=""),ButtonFontMarkupString="")) @todo InputAliases=(AliasName="Defaults",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftTrigger"),ButtonFontMarkupString="LEFT TRIGGER")) InputAliases=(AliasName="MouseLeft",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="LeftMouseButton"),ButtonFontMarkupString="LEFT MOUSE")) InputAliases=(AliasName="MouseRight",PlatformInputKeys[0]=(InputKeyData=(InputKeyName="RightMouseButton"),ButtonFontMarkupString="RIGHT MOUSE")) InputAliases=(AliasName="ClickLeft",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_LeftThumbstick"),ButtonFontMarkupString="CLICK LEFT STICK")) InputAliases=(AliasName="ClickRight",PlatformInputKeys[1]=(InputKeyData=(InputKeyName="XboxTypeS_RightThumbstick"),ButtonFontMarkupString="CLICK RIGHT STICK")) [Configuration] BasedOn=..\Engine\Config\BaseInput.ini [IniVersion] 0=1212520072.000000 1=1226080566.000000